The Retrograde Podcast – Grand Theft Auto
It’s Grand Theft Auto 1 on The Retrograde this week!
Andrew and Mikey take a look at the PC classic which spawned a mega-franchise.
We also discuss then next steps of the Marvel Cinematic Universe, and the ongoing issues at Rockstar Games including questionable labour tactics and potentially mistreating local game stores.
“In the early days of the video game business, everybody played. The question is, what happened? My theory–and I think it’s pretty well borne out — is that in the ’80’s games got gory, and that lost the women. And then they got complex, and that lost the casual gamer.” This quote, penned by the man often accredited with being the father of the video game industry and founder of Atari Corporation, Nolan Bushnell, may be the one thing in the videogame industry to have aged more poorly than Nintendo’s Power Glove.
Or Nintendo’s Virtual Boy.
Or Nintendo’s E3 2008 Wii Music demonstration video.
It goes to show how far the industry has come since Atari’s standard of bite sized pick-up and play, high-score era software ruled the roost. Today, the sprawling landscapes of modern day videogames, from the gleefully open world adventures, to the aneurism inducing strategy games has opened the door for gamers from all walks of life.
But with each subtle expansion of what videogames could offer came pushback from the purists and pioneers of the industry; in particular, when some publishers started pushing games which emphasized a life of crime, and rewarding actions which would otherwise be deemed reprehensible. These games planted their flags in history and kept themselves on the mouths of gaming historians for years to come.
But were these games truly worth writing home about, or was their subject matter the only thing worth keeping them canon?
Find out this week, when Andrew and Mikey Retrograde: Grand Theft Auto 1.